6.378137 6.356752314245 6.378137 30.2922151 -74.4292954 0.01 0.01 0.01 <_gltf-mesh library="https://raw.githubusercontent.com/KhronosGroup/glTF-Sample-Models/refs/heads/main/2.0/Cube/glTF/" src="Cube.gltf"> <_gltf-mesh library="main1_sponza" src="NewSponza_Main_glTF_003.gltf"> 0.01 0.01 0.01 0 1 0 180 0.1 0.1 0.1 48.8583736 2.2919064 0.01 0.01 0.01 0 0 1 90 1 0 0 -0 1 1 1 40.6892534 -74.0470753 0.01 0.01 0.01 0 0 1 90 1 0 0 -0 1 1 1 <_sphere-mesh>this works, draw-box should be better <_cube-mesh>todo update cube-mesh to use spherical uvs visual_scene nodes go here so i can reuse map-terrarium shader visual_scene nodes go here